Elder Players'

Character Profiles

First there is a table with basic information about the characters and illustrations, and then after that there is more information in text form...including stories about the characters and in-depth character backgrounds written by the players!

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William Fitzpierce

Mike Cross - Human Fighter

A member of the elite knighhood called the Knights of the Crown and Sword, these knights are sometimes called Crowned Knights. He serves Emperor Jestak of the Feron-Jacobe Empire. He was sent as a envoy to Javair, and was to offer any help that was needed in re-establishing the Azure Kingdom.

Will seeks to make a name for himself, while serving the greater good. He recently has spoken with Javair about being granted a fiefdom in the Kingdom. He was told to take a piece of land for his own, and protect those that choose to live there. He is considering doing just that...

Vikos Stormbringer

Matt Johnson - Half-Elvan Wizard-Priest

A newer addition to the group, he once killed several members of an early incarnation of the group during a great battle at Widow's Grove...now known as New Grove.

For lots of additional information about Vikos, go to the page dedicated to his past and present adventures with Javair...

THE JAVAIR AND VIKOS PAGE.

AZEEKEIL AH-RATHRA TOJIERO ("Zeek")
Chris Stevens - Human Monk -
Zeek's Page!

Zeek has been sent on a quest from his home, Viesland der Tunderoc in the Valley of the Mists. It was the roll of Bones and casting of Runes that sent him to find the adventuring party. He was instantly mesmerized by the Collin's music and songs. Music seems to have an affect on him that is not quite explainable.

Tattoo's flow across his striated physique in mystic runes and foreign symbols. He at first comes across as barbaric, but once past his thick accent, he is very intelligent and in some ways more sophisticated. His people are similar in attitude to the hearty Raiders of Shronth, but they come from the jungle-covered hills fringing the Valley of the Mists.

They seek a balance between nature and man's instinct to advance. There are a few Shaman (druids and clerics) and more warriors, including Barbarians. Tojiero relies on the "Spirits" to guide him in his journeys.

I picture Zeek like one of the indians in "Last of the Mohicans." My favourite fight scene is when the older brother kicks the living sh*t out of the evil indian. They were on top of a cliff and he rolls and ducks, swings his weapon and breaks the guys arm. It was just awesome!

KITZARNYCZ XERAZ ("Kit")

Scott Bower - Half Elf/Half Drow Rogue

Kit (The Elf Bitch) Is a regular in the GreenGrape Inn , Is a groupie of a certain bards rebelious tunes , she is there mostly with a large Barbarian boyfriend who often makes snide remarks about the bards music , mostly when Kit shows enjoyment in the songs, He averages about two fights a week against someone showing too much interest in Kit , she seems to enjoy this equally as much.

Kit Came to town less than a year ago and is a freelance alchemist assistant, she frequents the taverns most nights and seems to revel in the attention she gets, and the fights it sometimes causes, She has let slip over the frequent free drinks she gets she is somewhre around 90 years old and was a slave in the Drow underground. She says her owner gave her her freedom for her years of faithful servitude. She is quite stunning with her elven features but with white hair with faint golden highlight , deep purple eyes, and a dark complection but seems to have a slight golden highlights.

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JERAMIAH

Steve Bowden Human Cleric

The paladin is from Rosehill, and is a fairly new Knight of the Rose.  He has been sent to the Azure Keep to "feel things out," and to "make himself available."  Essentially, the paladin is to volunteer his services to the new lord of the Azure Keep, but to also let the lord know that he still works for, is loyal to, and answers to Rosehill.  Nothing sneaky here...but he is supposed to report back news to his higher-ups&.

CEDRIC

Craig Boeding - Human Cleric

Dropped off at an early age, Cedric doesn't remember anything before he started monastary life. After much discussion it was decided that after my Ordainment, my calling would be to leave the Mount and search out Alcorn the Wise's lost knowledge. The Azure Kingdom was chosen as a good place to start looking. After much traveling I have arrived at Greenmark, and have set up a residence at the Golden Hippogriph, though the Castle Bar is my favorite place to wind-down after a day of learning and study.

He is 6' tall 220 lbs., has brown hair and a beard, green eyes, is not very charismatic (but appears very deep), wears his robes over metal armor, and carries a long sword.

OREN GREEN - Mike Haun - Human Fighter

Oren Green, if that be his name, is a powerful looking mountain dwarf. He has short dark hair, and a neatly trimmed beard (an unusual feature for a mountain dwarf). His skin is a very light brown and somewhat leathery. Oren insists that he is the son of Galen Green, the human ranger who founded the town of Greenmark. Oren has the manner of the son of high royalty, and expects a certain level of respect from those around him.

Oren often depends on his faithful companion Vax, and seems to not be aware that no one else can see this talkative servant.

"Oren" has taken to hanging out with the party at the Green Grape Inn, and occasionally at the Castle Bar. At first Oren seemed a little scary...but a few bar fights later, and it began to seem like a good idea to keep him around. Only time will tell if Oren is really the son of Galen Green, or what my be the cause of his strange dillusions....

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RUAHDIN - Jeff - Human Paladin

Ruahdin was assigned by Phineous Thorn of Rosehill to find the City of Thieves...Tunis. He was close to finding its hidden entrance, when he saw a beautiful ebony elf travelling in the cold wastes. He followed her to Greenmark, and helped foil her attempt to assassinate a bard named Moontree...whom he later found was Javair in disquise. The dark elf had been a shapechanger...and Ruahdin found himself a member of the party known as the Finders of the Key. This band he had fallen-in with was as worthy a group as he had come across, but considering the state of the lands, that was begging much.


He longed for the days of martial training to hone his body in defense of all that was good and just. There is a simple joy in stretching one's body to its limits, then taking it just one step beyond. He missed the silence of the library as he studied great religious writings and psalms to his god, Heironeous. Most of all, he missed the long hours of silent meditation and prayer as he communed with Heironeous in both heart and mind. Back then, he knew what he was doing was worthy, and there were no questions as to what needed to be done to accomplish his goal. Study, learn, and live the narrow path – that in itself is beautiful in the eyes of God. Everything he did was in praise of Heironeous.

Now, for the first time since he felt Heironeous’ touch, he felt doubt. He felt no doubt about his calling. “Never!” he exclaimed aloud, eliciting some unseen glances from his party. But, though he knew the end set before him was pure (For surely he could think of nothing more worthwhile than reclaiming a defiled monastery and restoring it for the glory of God!), he daily questioned the means with which his companions went about it.

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EYTAI - Kevin - Elvan

Eytai had served Zelagorn, under the elvan Captain Redrille Imladris...a proud and honorable man. Looking back Eytai wasn't sure why they had ignored the clear signs that Zelagorn was more concerned with his own power than ending the perpetual winter...but he talked the talk. Zelagorn promised to close the Storm Gates...promised to bring spring and summer to the Azure Kingdom. And Zelagorn seemed to have the power to succeed. But Zelagorn's own selfish ego had meant his defeat. He had betrayed the region's other leaders, he had committed acts of evil, taken a harem of the finest of the land's daughters, and an army had risen up against him. An army led by a paladin named Remmington.

What does on do when your "savior" turns out to be the devil! Zelagorn had promised the end of winter...but all he brought was war among men. And yet Eytai had stuck with him...as had his Captain Redrille Imladris. They defended Zelagorn's Castle, and when the gates gave way...Redrille had given his life. Eytai was taken captive, and later escaped from the paladin's army....

It seemed like yesterday...but it was ten years ago. Now a new "lord," a new "savior" had come forward...this Javair. He too promised to bring Summer back to the Azure Kingdom. Eytai didn't buy it at first. He felt the bard had bewitched the population, convincing them he had what it took to close the Storm Gates. But Eytai thought he had heard it all before. He knew he had been fooled before. He would never allow it to happen again, that he promised himself.

He joined the party in order to steal the Key to the Storm Gates, but over time he came to believe in their cause...and to believe that Javair might just succeed where Zelegorn had failed. Not with the closing of the Storm Gates, Eytai fights to save the Azure Kingdom from forces that seek to destroy it. He is one of the Finders of the Key, and no longer doubts that anything is possible.....

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Casiel Nailo - Brian Boeding - Elvan Thief

Casiel Nailo was born and raised in the Forest of the Ancients...a deep dark forest devestated by the 500 year winter caused by the Giants and their perpetually open Storm Gates. He tried to fit into the culture of his small tribe, and take up a craft that would serve to make a comfortable living and support his family. But his family's craft of weaving, and all the crafts he tried fell short of satisfying him...and he decided to wander abroad, into the other portions of the frozen Azure Kingdom. Coming upon the city of Greenmark, he was taken under his wing by a few clever con-men, and taught a trade that kept his interest...thieving. For Casiel it was all about the risk, the development of his skills, and the money he could make. Perhaps the same traits that caused his brother Tharivol to become a mercenary, drove Casiel to become a rogue...but his parents have made it clear they are not happy with his choice.

Casiel is the younger of the two sons. He is 144 years old. He is a rogue, as is his wife Nia Nailo. She is also Elven. Nia is 129 years old. Nia is intrigued/infatuated with anything of magical nature. Both Nia and Casiel hope to find a Wizard they can apprentice their only live child with. His name is Laurien, and he is 99 years old. If they do not find him a position, they fear he will become a soldier/mercenary like his uncle. Nia and Casiel also had a stillborn daughter 92 years ago when they still worshipped Corellian Larethian. Partly because of this unfortunate occurrence, they no longer worship him and they now worship Olidammara. Laurien looks forward to becoming a wizard's apprentice if they can find him a decent position. Casiel's other strong goal in life is to become wealthy and powerful enough to set up his own rogue's guild.

How the Adventuring Party Formed....

This group of adventurers met in the town of Greenmark, in the Azure Kingdom. Collin was a bard that plied his musical trade in each of the three bars/taverns of Greenmark, and over time each member of the party came to know Collin, and through him...the other members of the party. Each of these individuals has a love of adventure and hopes that things can be made better in the Azure Kingdom.  Though Collin entered the land of the dead, and returned a changed man, the fellowship that he brought together continues to struggle and adventure together.

The adventurers are young, but they are gaining experience. They enjoy tipping back a bit of ale and wine, and swapping exaggerated tales of early escapades or wishful tales of days to come.  The recent deaths of some of their friends has sobered their view of the world, but has not diminished their hopes and plans for the future. New members to their adventuring party has infused the group with new goals and vigor, and the closing of the Storm Gates has brought to the forefront a whole host of new problems....

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William Fitzpierce - Mike Cross

The tall wooden doors parted, and creaked wide open. A large man, fully armored stepped into the large fire-lit feasting hall. His long cloak was a regal purple in color, and upon his white tunic was a golden crown super-imposed over a purple-gloved fist. His helm was under his left arm, revealing strong tanned features and neatly styled hair. Only one other man was in the room. A thin smaller man sitting in a large wooden and leather chair, his feet up on the long table, and a harp in his lap. A mug of ale was on the table before him. The large man spoke first. "Are you the one they call 'Javair?'"

The small man answered in a slightly amused tone, "I am the one, as long as your not the one they call 'Fedden.'"

The large man did not laugh or smile, but walked forward into the room. "I am William FitzPierce...you may call me Will. A goblin servant pointed this way when I entered the Keep. I have travelled long and hard from the Feron-Jacobe Empire to see you...and to hear what you intend to do in your new position as 'Lord.'"

Javair put his feet on the floor, and called for servants to attend to his new guest. A goblin and a young female human scurried about, setting a plate and filling a mug with ale. The food and drink were set near Javair, and the young female pulled the chair out for Will. He stood looking at her for a moment. She smiled at him, a smudge of dirt on her chin and her uncombed hair drooping into her face. "Thank you, young lady. I can tend to myself from here." The young girl ran off giggling, followed by her more somber goblin partner.

Will looked at the hunk of warm elk meat, boiled wax beans, and crusty wheat breat on his plate. He picked up the wooden fork, poked at the beans and then put the fork back down. He picked up the mug of ale, sniffed at it, and then took a sip.

Javair watched him with a smirk on his face. "I spent some time in the Empire, you know. The capital city of Citadel itself. Lost a great woman there...mostly bad memories. But I have eaten there, also...and you will get used to this more rustic fare. After a time, it will grow on you. You can't live your whole life eating veal, summer vegatables, and soft bread...and drinking elvan wines and Empire tea! You must be hungry...eat...I promise you will be none the worse for it!"

Will looked up from his food, and made eye contact with Javair. His face was grim and tired, but a smile began to appear. "I meant no insult. I will adjust to this...what did you call it...more 'rustic' food." Will lifted the fork once again and shoveled some of the thick yellow beans into his mouth. After chewing and swallowing, and wiping his mouth with a rough cotton napkin, he spoke again. "But sir...the ale? Do you have some wine or tea?"

Javair turned and called into the kitchen for some Empire tea, and a few minutes later a hot steaming pot and two cups were brought out. Javair poured tea into both cups, and pushed one in front of the visiting warrior. "I try to keep some around...to remind me of the girl I lost. Lost her to a fire...set by the pickpocket's guild. Never have gotten over it really. Are you married?"

Will was chewing a piece of the greasy elk meat, and finished before speaking. "No...no time really. I aspire to be a Crowned Knight of Emperor Jestak's personal guard. It is a career that really allows no other interests...at least of a long-term nature. This journey for instance. I learned that I would be sent only days before my travels were to begin."

Javair was looking into his tea, and seemed to not be listening. He suddenly looked up. "So why did the Temple of Kempin send you...'Rularship Aspect'...correct? I did learn a thing or two in Citadel when I was there. If I were betting, I would say they recruited you from the Hall of Justice...correct?"

Will smiled. "How did you know?"

"I was working as a thief and a burglar in Citadel...and let's just say you had Hall of Justice written all over you! Though by your accent, I would say you are high-born. I bet you disappointed your parents when you joined the City Guard...even the City Guard of the most important City on the World of Kempin!"

Will finished chewing a large bite of buttered bread. "The elder FitzPiece...was less than happy. But when the Temple of Kempin took me in, and I began down the path I am now on...his opinion of me was redeemed."

Javair sipped some more tea, and observing that Will had just put a big chunk of elk into his mouth, took the opportunity to speak at length. "I imagine you've been sent to see 'what I'm up to.' I make no secret of my goals. I wish to bring Summer to the Azure Kingdom. I wish to make peace with the giants, if that is possible, or make war with them if forced. I wish to bring law to the region, in whatever form will be acceptable to the most thinking beings here. I wish to restore this Keep, and to allow a vast city to grow in the valley below. These are the things I seek."

Will took another bite of elk, and Javair continued. "I do not seek to overthrow the established leaders of this region...but seek to rule with them...along side them. I know that Jestak is from the Grasslands of Shronth...so perhaps that is a concern of the master of your Temple. I will not tolerate further raids by the Grasslanders into the Azure Kingdom...but I do not seek to invade the Grasslands. Even if I did seek to expand the holding of the Azure Kingdom...until the Storm Gate are closed, and the giant threat neutralized...my plate is very very full!" Javair noticed that Will was between bites. "Have I answered the questions you were sent to ask?"

Will wiped his mouth, and motioned to his empty plate. "This...rustic food is very filling. Though I must admit that I had to wash those tough yellow beans down with the tea. Yes...your answers will serve me well for my first report back to the Temple. But I have been ordered to stay on...and offer my services to you. Though, make no mistake about it...my loyalty is with my Emperor...and the Temple."

Javair sat forward in his chair, rubbing his chin. "Their is a mission for the Key that will close the Storm Gates that is now underway. But I have received word that the mission is in jeopardy...and for the group that I sent...that is almost to be expected. I have made a new friend...an elf named Ganraith Imladris, that says he can track the group down. Please travel with Ganraith and find this group...join them, and help them find the Key to the Storm Gates. I have been praying to my god Hiser the Graceful for some sort of assistance, and perhaps you are the answer...."

Will stood from his seat, and offered his hand to Javair. "Perhaps Hiser spoke with Kempin, and Kempin granted him the favor of sending me to you. For it is Kempin, and only Kempin that guides my path. I will do this for you. And you will have your Key."

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Vikos Stormbringer - Matt Johnson

A newer addition to the group, he once killed several members of an early incarnation of the group during a great battle at Widow's Grove...now known as New Grove. Vikos worships the Feron-Jacobe Empire God named Tobin...a god of the realm of weather. The aspect of Tobin that Vikos worships controls lightning, and is considered the god of revenge, or vengeance.

When you combine the fiery personality that Vikos possesses, with his deeply held beliefs in taking action and exacting vengeance, you get a fairly dangerous and active priest, who is not afraid to do what needs to be done...often to the frustration of his fellow party members!

For lots of additional information about Vikos, go to the page dedicated to his past and present adventures with Javair of the Lost:

THE JAVAIR AND VIKOS PAGE

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Azeekeil Ah-Rathra Tojiero ("Zeek") - Chris Stevens

Zeek has been sent on a quest from his home, Viesland der Tunderoc in the Valley of the Mists. It was the roll of Bones and casting of Runes that sent him to find the adventuring party. He was instantly mesmerized by the Collin's music and songs. Music seems to have an affect on him that is not quite explainable.

Tattoo's flow across his striated physique in mystic runes and foreign symbols. He at first comes across as barbaric, but once past his thick accent, he is very intelligent and in some ways more sophisticated. His people are similar in attitude to the hearty Raiders of Shronth, but they come from the jungle-covered hills fringing the Valley of the Mists. They understand the need for strong swords and light armor. Horses are unknown. However, other beasts of burden have been subdued into service.
They seek a balance between nature and man's instinct to advance. There are a few Shaman (druids and clerics) and more warriors, including Barbarians. Tojiero relies on the "Spirits" to guide him in his journeys.

Zeek's long-term goals will eventually include helping to restore the Azure kingdom back to it's original glory. Mainly, because this would ensure the eradication of numerous fully-deserving-of-death gobbly-gooks.

DRAMATIC INTRODUCTORY STORY:

One of the worst storms seen this season has floated into Greenmark. In the middle of one the Bard's more pleasant songs, the door to the inn suddenly blows open! The Bard's harp string breaks. The Barbarian abruptly awakes from his drunken stupor, abruptly falling to the ground. The Ranger draws both weapons, muttering a war hymn to steady his shaking hands. The Sorcerer loses his hat in the wind and almost unleashes a fury of anger at the storm itself. The Cleric quickly traces a holy symbol in the night air. "By Thor's Hammer," screams the Dwarf choking on his mead. A scream is heard coming from Kit the Bitch in her native dark-drow tongue, cursing the intrusion. As the wind howls in, lights are blown out and drinks are disturbed. The patrons shield their faces from the hellatious storm.

The bard is the first to speak: "What unholy ghast has come upon us?" A creature glides in, unperturbed by the strong wind. It has an unholy makeup to it. At first it appears to be a tiger or panther standing on it's hind legs. The head is definitely so, and stripes on one side can be seen.

Once light is restored and the door closed, the entire bar is engulfed in laughter. Except the party, whom are still recovering, ready to do battle. It appears the jest is on the party. Even Captain Feld cracks a sneer. The abominable yeti turns out to be just Zeek, a friendly foreigner. Bowing, "I have wronged you." "By your permission, I relieve myself." More laughter errupts from the bar.

Glancing at the party, the Bard says "No my friend, I welcome any that can warm a crowd like this." "Here, have a drink on the house."

Zeek: Looking up at the ceiling, "I must drink in the storm? I am not permitted to imbibe in the fermentation of grain."

Bard: Laughing, "It's made from honey, my friend. Drink."

Kit: Sneering, "Well look look what drug the cat in."

After many rounds of drink and smoke Collin asks, "So Zeek, what brings you to Greenmark?"

Swaying from the honey brewed mead and strange tobacco, Zeek responds, "My fate was cast with bones and rune dice. The Shaman saw a new tribe, I must find. The spirits spoke, 'find a tribe led by music'. They told me I would find night and day together." (nodding towards Kit and the Swaldunian.) "Although, I have yet to find the 'Drunken Master' and something about golden pasta." -Chuckling, "sometimes spirits get drunk off the dreams of the living." (Zeek then nods off for a moment...)

"YOU MUST BE CAREFUL!!!" (Zeek yells, startling himself...and anyone else who dozed off...awake). Zeek then throws a handful of rune dice and bones in the circle made by the party. "Obey the laws...Laws not of men!" (Just then the last of the oil in TWO lamps causes a timely "lights out." Zeek then passes out and begins to snore very loudly.)


Kit Laughs and replies ," Mayhaps the Shaman saw a way of getting Zeek away from the tribe", brushing the hair back from his face. "With these dark tattoos on his white skin it is as if he is a mixture of light and dark...or perhaps goodness tainted with evil...."

A chuckle rumbles forth from the Grasslander, "HA! Horse-apples! I think our dark elvan friend's head has hit the headboard a few too many times of late! His tattoos represent his spirit...and its ways." Though his words are spoken with a heavy accent, everyone joins the Grasslander in his laughter (including Kit, the dark elf) and they share a toast over the slumped figure of their new tattood friend.

Zeek's Home Page!
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Kitzarnycz Xeraz ("Kit")- Scott Bower

As far as why we all hang out together, Kitzarnycz (Kit) is strikeingly beautiful , you guys keep hitting on her and buying her drinks hopeing to get her in bed , Hmmmm wonder if it has worked?

Kit (The Elf Bitch) Is a regular in the GreenGrape Inn , Is a groupie of a certain bards rebelious tunes , she is there mostly with a large Barbarian boyfriend who often makes snide remarks about the bards music , mostly when Kit shows enjoyment in the songs, He averages about two fights a week against someone showing too much interest in Kit , she seems to enjoy this equally as much.

You wanna go where everyone knows your name, Kit Came to town less than a year ago and is a freelance alchemist assistant, she frequents the taverns most nights and seems to revel in the attention she gets, and the fights it sometimes causes, She has let slip over the frequent free drinks she gets she is somewhre around 90 years old and was a slave in the Drow underground. She says her owner gave her her freedom for her years of faithful servitude. She is quite stunning with her elven features but with white hair with faint golden highlight , deep purple eyes, and a dark complection but seems to have a slight golden highlights.

Kitzarnycz Xeraz came to Greenmark only 6 months ago but has made a name for herself. She arrived during a blizzard in the middle of winter near death and was taken to the local alchemist in hopes he had some elixir's to reverse the hypothermia and frost bight that had all but ended her existence. The elderly Fendi Dartoon's potions worked wonder's and Kit , as she has been come to be called, as well as other things quickly recovered. She became and apprentice in service to Fendi even though her skill in the preparation of alchemical ingrediance has increased the success rate of Fendi's wares to a new level. She has attributed this to decades of servitude to a Drow alchemist as a slave. She was born into slavery by an elven mother who had been captured as a child by a Drow war party. Her father was Drow attributing to Her dark brown skin and white hair, with just a touch of golden highlight noticeable in the bright sunlight. She has strikingly deep violet eyes and a slender but toned body on a small 5'1" frame.

She works 12 hour days which seems to not bother her, she says slavery made this seem easy, but still is a regular at the taverns showing a zest for dancing and flirting with many a man, having been romantically attached to no less than a dozen many of whom barley survived the many fights to defend their claim on her. This attention seems to excite Kit and has also seemed to take its toll on her boyfriends who seem to ware out while she seems to go on 4 hours of sleep with little effect. Her latest friend a 6'6" Barbarian (hailing from a tribe deep in the frozen wasteland of the Blue Mountains) named Tabior who just quit as a caravan guard travelling to Dumit and back again. He told the bartender at the Greengrape Inn he needed the rest. So Kit has been following Collin around for the last few days listening to his music and dancing up a storm to drown her sorrows. During his breaks she has been telling Collin of her release from slavery by her owner. Collin was impressed by her faithful servitude and her travels north across the mountains and through town after town and the prejudices she encountered, she is 93 years old, young in the elven race but her sheltered life among the Drow has made her short time on the surface a exciting experience that she seems to be living to the fullest.

She is amazingly fast as many a face has been slapped while the victim seems unsure if it happened since the pain is the only evidence of it happening, She also rarely pays for her own drinks and food at the taverns and hates to leave alone. Lets Party!

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Jeramiah - Steve Bowden

Jeramiah is a cleric from Rosehill, and is a fairly new convert to the Knights of the Rose.  He has been sent to the Azure Keep to "feel things out," and to "make himself available."  Essentially, Jeramiah is to volunteer his services to the new lord of the Azure Keep, but to also let the lord know that he still works for, is loyal to, and answers to Rosehill.  Nothing sneaky here...but he is supposed to report back news to his higher-ups....

Jeremiah's Story...

Jeremiah earliest memory was being woke every morning to the smell of bacon and eggs in the air and being pushed out of bed by a brother or two. Jeremiah had grown up on a farm with six bothers and sisters. Four bothers and two sisters not counting himself. He was the fifth child having two older bothers and both sisters being older by a year and a couple of days. Every morning he would get up and go out to milk the cows then come back to sit down for breakfast. His mother was an exceptional cook and he firmly believe the best cook in a 500 mile square radius. His father had left to find adventure when he was but eight years old at least that is what his mother had told him and that was what he was going to believe. His older brothers had told him that his father was a flirt and a scoundrel with the ladies and that he probably ran off with a local whore from the village that was about 10 miles down the road.

After his father had left for the life of an adventurer, the community had requested that the Knights of the Rose keep an eye on Jeremiah's family. And for the most part they did, about once a month a Knight would show up on the door step just to check on his mother and his siblings and to make sure that everything was going smoothly. Occasionally work would need to be done that neither my brothers nor myself could do and the Knights would complete the task. Such as repairs on the roof and a roaming bear that had eaten a couple of the pigs.

His mother would always seem to know in advance when this company was to be expected and a lavish meal would be prepared in advance so that the Knight would feel welcome and stay for dinner or lunch and sometimes a couple of days if needed.

When Jeremiah was nine years old him and a friend (Jon Dang) was down at the pond swinging from a rope that his older brother, Jed had tied to a tree where they could swing out to the middle of the pond and swim. Jon was six months older that Jeremiah and came from a financially established family that always bought supplies from his mother when they would come to visit. On one occasion Jon and Jeremiah had been playing and Jeremiah had swung out to the icy pond and land feet first into the water. Then Jon proceeded to take his turn. Just as he was swinging the rope had broke and instead of swinging to the pond he was hurled back into the tree. Where he hit with enough impact that Jeremiah could swear he had heard the crack of a bone or the breaking of a full grown tree. To which he was never quite sure. Jeremiah swam as fast as he could to get back to the bank where Jon laid on the ground.

As Jeremiah approached Jon he could see that Jon had blood coming out of his mouth and off the top of his forehead and Jon was not awake. Jeremiah was in a state of panic. He shook Jon, to no avail. Then he bent his face down to Jon's face to see if Jon was breathing. There was no breath coming from Jon. This was the worst thing that had ever happened to Jeremiah and clearly to Jon also. Jeremiah had no clue what to do but sit there and cry. He began yelling for help and wiping Jon's forehead with a scrap of cloth that he had brought their lunch in. But no one was coming, and his crying just made his screams for help fade away on the wind. He remembered that the Knights that had showed up every month for the past year, and had said that if you ever had a just cause that required a good heart and a strong will to fight then you should pray to Heironeous. This seemed to be about the biggest just cause he could remember in his life and that if a fight was going on, that Jon was the one that was doing it. He must be fighting for his life. So he began to cry out in prayer to Heironeous.

As he cried out Jon's forehead began to heal where Jeremiah was holding the wound with the scrap of cloth. Then Jon's eyes opened and he sat up. To the relief of Jeremiah. Over his shoulder he heard words from someone that had apparently showed up without him noticing. All the man said as he sat on his horse was, " Good job...apparently Heironeous either took pity on you...or favors you, either way we will be watching you." Then he rode off.

Seven years later that Knight that had watched Jeremiah save Jon, rode up on horse back to the farm house. He introduced himself: My name is Sir Phinous Thorn of the Order of the Rose. I have come to train your son young Jeremiah in the ways of Heironeous. I watched him over seven years ago save a life with the help of Heironeous, and later that night Heironeous came to me in a dream and told me that he will become a healer and that he will be my apprentice. I am a man that takes my religion and my responsibility very seriously. In return the church will send a modest amount of gold your way. Also we will speak to the town and for the next ten seasons you will be allowed to purchase any items from the village at a reduced rate. Please pack Jeremiah's things and say your good bye's. I will return tomorrow for Jeremiah. Within a week Jeremiah had started his studies and was trained by the priest and Sir Phinous as a Knight of the Rose.

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Cedric - Craig Boeding

Cedric is a cleric of the Empire God of Wisdom...Alcorn the Wise. He hangs out with Collin in order to "pick his brain" for old stories etc., and in return the bard would want to learn what the cleric knows. Cedric adventures in order to gain knowledge.

Dropped off at an early age, Cedric doesn't remember anything before he started monastary life. The Mount as it is called, always claimed that the three pillars of a individual were Faith, Knowledge and Discipline. My counter claim that two out of three weren't bad, was usually good for a beating. Faith was never a problem, I have accepted Alcorn the Wise into my life, at academics I exceled finding learning easy for me, but discipline was shall we say hard for me.

The Mount is on the tallest hill outside the city of Kern, in the Province of Jacobe, in the Feron-Jacobe Empire. This is considered to be the center and learning in the Empire, and has a huge library second only to the Library of the Dead in the city of Gellhorn. When I speak Common, it is with the accent of the central regions of the Empire.

After much discussion it was decided that after my Ordainment, my calling would be to leave the Mount and search out Alcorn's knowledge that had been lost. The Azure Kingdom was chosen as a good place to start looking. After much traveling I have arrived at Greenmark, and have set up a residence at the Golden Hippogriph, though the Castle Bar is my favorite place to wind-down after a day of learning and study. Lately I have been seen hanging out at all the town's inns, in search of contacts and information.

He is 6' tall 220 lbs., has brown hair and a beard, green eyes, is not very charismatic (but appears very deep), wears his robes over metal armor, and carries a long sword.

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Orendegar - Mike Haun

Awaking alongside a large jagged rock in a green meadow, Oren rolled over and stretched. While attempting to open his eyes, the sun scorches them as if never seeing light before. Brushing off particles of defunct grass and scavenging around for his equipment, Oren notices his sacred dragon's necklace torn from his neck. Oren frantically flings his gear around looking for his precious item. With dismay, the necklace is not to be found.

How could the prince loose his sacred dragon's necklace that his own pappy Galen Green handed down to him? The necklace contained emotional relevance that showed his relationship with his father, even though of different origin. Infuriated, Oren went for his sacred Rubacite Dwarven War Axe. Upon throwing his satchel aside, Oren noticed his infamous axe missing. Rather, a half-dismembered battle-axe remained. This was not the element that resided in Oren hands as he defeated Skurge Dwarfbane, or the Lich's of Omision. Rather this was a commoners attempt to of resemblance to a sturdy war axe.

Falling to his knees in anxiety, Oren noticed a sharp pain reek through his shin. Flipping over on his back to examine his Lapus Lazui leggings, only to find padded leather shrouded below the knee. Oren kneeled on a rock that cut into his dark tanned skin.
Realizing his materialistic items has been stripped of him, he lied down in frustration. Dizziness set upon Oren as he attempted to stand back up. Curtains of darkness filled his eyes until Oren fainted.

Oren awoke sometime long afterwards. It was awful dark and frigid. Oren massaged his muscles in his legs, picked up the commoners' items and flung them around in disgust. While rummaging through his satchel, he found some jerky to feast on. While exposing the jerky from the tethered cloth, Oren heard noises coming from afar.

"Those damn looters are back for more!" Oren said out loud. While shoving the rest of the jerky into his mouth, Oren gathered the useless items lying about. While trying to slip on the iron helm, Oren noticed a large knot formed in the back of his head for the helm didn't settle right. Upon grabbing the so-called weapon, the blade fell from the niche while the twine was unraveling.
"UGGGGHHHH!" Oren screamed. "I WILL KILL YOU FOOLS! DO YOU HAVE NO RECOLLECTION OF WHO I AM!?" continued Oren.

The figure continued to approach Oren until they were in recognizable distance.

"Oren, it 'tis I, Vax." Calmly noted the shadowed figure.

Oren slowly lowered the tethered stick in dismay. "Vax, my loyal servant. Someone swindled me of my precious items. LOOK my necklace is gone! My axe, my clothing, my bags, my armor and my helm are all missing. I am left with these commoners' items." Oren said agitatedly.

"Oren, lets go home. We can speak to your father and get your items back. Gather your things and follow me." Instructed Vax.

Oren gathered what items lay around him and followed Vax through the meadow to the roadside. Oren continued to hold conversation with Vax as they walked along roadside towards Greenmark.

While walking along, Oren would casually wave at commoners throughout the land. Some people gawked at Oren and did not respond to his waving and smiles. Oren didn't ponder on this to long, for his quest was long and he was tired. While entering the gates of Greenmark Oren was holding a conversation with Vax. The guards on the road into town stared at Oren and gave dreadful looks at him. Vax continued into the city, while Oren stopped awaiting a greeting from his loyal guards.

"Bow to me my humble guards." Oren said firmly. Both guards broke into laughter. Oren's calm facial expression immediately changed. "I command you to greet me with respect, as you do my father; Galen Green."

The laughter then stopped between both guards. Slowly they approached Oren. Meanwhile Vax shouted at Oren, "Come now. Don't pity with the guards." Oren shouted back at Vax, "Leave me be servant, I will make these guards treat me with respect."

The guards turned around in the direction Oren was shouting, and saw nothing. Then the larger of the two guards said, "Are you talking to me boy? I am going to take my Halberd and shove it up your.."

"Guards!" A voice said firmly. Oren and the two guards halted immediately. Captain Feld was standing there tapping his shinny bastard sword on his ankle.

"Back away from the man. Do not let a commoner get the best of you. I will be noting your insubordination and failure to stand guard against proper threats. Clearly you will get no taxes out of this one!" Exclaimed the Captain.

"Excuse me, Captain. Do not let my ears hear you call me a commoner once again. What is wrong with you people? It is me, Oren Green."

"Oren who?" The Captain said inquisitively.

"He talks to an invisible being and calls himself son of Galen Green." Noted one of the guards.

"Oren come now. No questions asked." Vax shouted.

"I don't understand. Vax, explain to these people who I am!" Demanded Oren.

The Captain and the guards turned and looked for another fellow who Oren was talking too. Oren then said in disgust, "Never mind!" and entered the city.

FINAL NOTE: The story above took place several months ago. "Oren" has taken to hanging out with the party at the Green Grape Inn, and occasionally at the Castle Bar. At first Oren seemed a little scary...but a few bar fights later, and it began to seem like a good idea to keep him around. Only time will tell if Oren is really the son of Galen Green, or what my be the cause of his strange dillusions....

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It has since been discovered that Oren was a servent of an unseen Master, the undead vampire wizard known as Vendra. Oren's companion Vax, was actually a magical creature sent by Vendra to keep an eye on Oren. In truth, Oren is a Dwarven Prince, from the Crests of Dumathoin. More details on this will be provided soon!

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Ruahdin - Jeff

Ruadhin sat in the darkness of the spell, glad of what little respite it provided. It gave him a chance to think – something for which he was afforded little time of late. Normally, the long hours riding would give him time for reflection, but his companions made that nearly impossible. If it wasn’t Zeek, going on about his newfound “love” and her beauty and purity, it was Kit, telling tales of her “colorful” past, trying to embarrass him and bringing the color to his cheeks.

He was uncomfortable, and not because of the oppressive heat upon him. Ever since he had seen the Drow and followed her, thinking she was his key to the city Tunis, he had been uncomfortable. This band he had fallen-in with was as worthy a group as he had come across, but considering the state of the lands, that was begging much.

He longed for the days of martial training to hone his body in defense of all that was good and just. There is a simple joy in stretching one's body to its limits, then taking it just one step beyond. He missed the silence of the library as he studied great religious writings and psalms to his god, Heironeous. Most of all, he missed the long hours of silent meditation and prayer as he communed with Heironeous in both heart and mind. Back then, he knew what he was doing was worthy, and there were no questions as to what needed to be done to accomplish his goal. Study, learn, and live the narrow path – that in itself is beautiful in the eyes of God. Everything he did was in praise of Heironeous.

Now, for the first time since he felt Heironeous’ touch, he felt doubt. He felt no doubt about his calling. “Never!” he exclaimed aloud, eliciting some unseen glances from his party. But, though he knew the end set before him was pure (For surely he could think of nothing more worthwhile than reclaiming a defiled monastery and restoring it for the glory of God!), he daily questioned the means with which his companions went about it.

Black and white was such a simple way to view the world. He only wished the world presented no shades of grey. How did Kit put it? “When in doubt, a Paladin just looks in his ‘code book.’ Someone is caught stealing? The code says to stop him. A Paladin requires no thought. Just a code." The real world, the world outside of his teachings, was not so simple. The thief he caught stealing? What if she was stealing bread to feed her starving child? Did she deserve to lose her hand for such an act of mercy? Everything he was taught was perfect…in a perfect world. Most people he had met did not perceive Paladins as the most intelligent of beings, and in truth, he could not begrudge them their opinions. Most of his comrades did not seem cursed with an overabundance of wit. And while he appreciated his intelligence and introspection in theory, sometimes he wished for the simple purity of task with which other Paladins approached their journeys. “Right wrongs in the name of Heironeous!” they would say. But would punishing that mother for her deed be righting a wrong, or simply insuring her baby’s death?

Ruadhin shook his head violently enough to rattle his armor. This time, his party didn’t bother to look in the direction of the sound. “You are a Paladin of the most holy god Heironeous!” he thought. “Even if your way is not clear, you must put trust in your decisions.” If he followed his heart, he knew he could not make the incorrect decision. After all, his heart’s desire was only to praise God and to see the world a better place through Him. Any decisions he made with his heart were surely the correct path. He knew, though, that this line of thinking was not done. One day, Birchmont would be clean, and then what of his future with this group of adventurers?

With a heavy sigh, Ruadhin put away these thoughts. They would do him no good right now. The only thing he needed to trouble himself with now was how to get his breastplate off. Even in the dark, it was still infernally hot in it. After a minute of fumbling with one of the leather straps, he gave up removing it himself. Maybe Vikos could help him with the buckle. “There’s salvation in the little things we do” he said to himself, “and Vikos could use a little salvation these days…”

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Eytai - Kevin

The graceful elf brushed the falling snow from his gray cloak. He scanned the drifts of snow, and examined the frozen plants sticking up from he snow. "They've come this way," he thought. "Perhaps five days ago. It seems they have a goblin with them...."

He stood and walked down the small hill and continued to track the party down a long deep gully. Eytai thought back to days in green healthy forests. Days of warmth, and singing, and dancing among the rich greens and browns of his homeland. These days everything was different shades of white and gray...Winter ruled the land.

Eytai had served Zelagorn, under the elvan Captain Redrille Imladris...a proud and honorable man. Looking back Eytai wasn't sure why they had ignored the clear signs that Zelagorn was more concerned with his own power than ending the perpetual winter...but he talked the talk. Zelagorn promised to close the Storm Gates...promised to bring spring and summer to the Azure Kingdom. And Zelagorn seemed to have the power to succeed.

But Zelagorn's own selfish ego had meant his defeat. He had betrayed the region's other leaders, he had committed acts of evil, taken a harem of the finest of the land's daughters, and an army had risen up against him. An army led by a paladin named Remmington.

Eytai stepped across a frozen stream, and closely examined some scuffed bark on a stream-side tree. The trail of these Marked Ones was clear. Not near so clear as what to do when your "savior" turns out to be the devil! Zelagorn had promised the end of winter...but all he brought was war among men. And yet Eytai had stuck with him...as had his Captain Redrille Imladris. They defended Zelagorn's Castle, and when the gates gave way...Redrille had given his life. Eytai was taken captive, and later escaped from the paladin's army....

It seemed like yesterday...but it was ten years ago. Now a new "lord," a new "savior" had come forward...this Javair. He too promised to bring Summer back to the Azure Kingdom. Eytai wasn't buying it. This bard had bewitched the population, convincing them he had what it took to close the Storm Gates. But Eytai had heard it all before. He had been fooled before. It would never happen again, that he promised himself.

Eytai walked up out of the gully, and across the floor of the valley, and began to climb. He had walked all day, but he was not out of breath, and was not in need of food yet. He had snacked on some winter beans, and a few frost berries an hour earlier. He must catch up with the party and join them on their quest for the key. After all, wasn't that what he was getting paid for....

They had approached him in Dumit. Thieves from Tunis, taking quite a chance considering what happened to thieves when they were discovered in the Town of Dumit. They had quite an interesting offer, which was presented by the thief in charge...Armis. If Eytai would track the party of Marked Ones, join them, and help them seek the Key to the Storm Gates, the thieves would pay him 5,000 gp. All he had to do was betray the party of fools, and take the key from them, presenting it to the thieves of Tunis.

Eytai was hesitant at first. After all, he was no thief...he was a tracker, an expert on the outdoors, plants, and animals. But to steal the Key would undermine the charleton Javair. His posturing as the "lord" of the Azure Keep would end, and no one else would need to be fooled by another mad-man bent on power. To steal from these followers of Javair would be a positive, good act. And to profit from such an act was no crime.

He had accepted the offer of Armis, and throughout his journey he had prepared his mind to resist the powers of Javair and his followers. So many had come to believe and hope, that the bard's powers to persuade and confound the mind must be very powerful. No matter what, Eytai was prepared to resist ever believing in the closing of the Storm Gates, or the ability of Javair to do so. No matter what.

Yes, Eytai resolved himself to keep his mind clear and closed to the idea of Summer returning...it was just a pipedream. But he knew these followers of Javair would be rabid in their belief. Eytai prepared himself to be less than truthful. He must be willing to pretend he believes. He must be willing to make them think that he is one of them. He must tell them...let's see...yes, he'll tell them he's heard of their exploits, and wishes to join them in the quest. He will flatter them, and make them feel that he fits in perfectly!

Eytai knew he would catch up with the party soon, join them, attain the key, and meet Armis in the Town of Greenmark...and the 5,000 gp would be his to spend on good works, and preserving the forests. Eytai, drew his hood around his face, a smile stretching his cold cheeks. History would not repeat itself, Javair would not bring war among men, as Zelagorn had. Eytai would make sure of that....

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Months later, Eytai sat within Ockrote's tent in the City of Hope. He was brooding and slightly in shock. Jeremiah had just told the Finders of the Key that he needed the Tome of Purity to cleanse the Temple at Birchmont. And to get the Tome, they would have to enter Tunis!

Tunis, the City of Thieves was the last place on earth he wanted to go. Thieves had hired Eytai to join the party of adventures, to travel with them and make them trust him, and then to steal the Key to the Storm Gates from them once they had retrieved it. The deal had sounded so good in that tavern in the town of Dumit. 5,000 gps for the silly key. 5,000 gps to make a fool of the charleton Javair. 5,000 gps to help rebuild the forests and the elvan communities in the Forest of Ancients.

But then Eytai had joined the group, and taken a liking to the party members. He began to trust them, and they obviously began to trust him. He met Javair and found him to be an interesting human...with many tales and a certain intelligence to him. Eytai had found it impossible to steal the Key from the party...and now the Javair had actually succeeded in closing the Gates for the first time in 500 years! Eytai was extremely happy he had not stolen the Key, but he was not looking forward to facing the Thieves of Tunis.

In that tavern in Dumit, the leader of the party of thieves that approached Eytai, Armis...had been very clear how important it was that the Key be delivered to the thieves. He had offered the 5,000 gps, but he had also made a less-than-subtle threat regarding what would happen to Eytai if he were to fail.

Eytai knew he could not let the other Finders of the Key down, but he feared what might happen to him when they travelled to Tunis. Eytai wondered if he should tell the others of this danger....?

ULTIMATELY, EYTAI DID TELL THE OTHER FINDERS ABOUT THE THEIVES THAT HIRED HIM, AND HOW HE HAD RIPPED THEM OFF FOR A MAGICAL BOW AND SOME MONEY....

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Casiel Nailo - Brian Boeding

Casiel Nailo was born and raised in the Forest of the Ancients...a deep dark forest devestated by the 500 year winter caused by the Giants and their perpetually open Storm Gates. He tried to fit into the culture of his small tribe, and take up a craft that would serve to make a comfortable living and support his family. But his family's craft of weaving, and all the crafts he tried fell short of satisfying him...and he decided to wander abroad, into the other portions of the frozen Azure Kingdom. Coming upon the city of Greenmark, he was taken under his wing by a few clever con-men, and taught a trade that kept his interest...thieving. For Casiel it was all about the risk, the development of his skills, and the money he could make. Perhaps the same traits that caused his brother Tharivol to become a mercenary, drove Casiel to become a rogue...but his parents have made it clear they are not happy with his choice.

Casiel Nailo is elven, and his father and mother are still alive. They are respectable lower middle class Elven weavers. His father is 188 years old and his mother is 179 years old. They had two sons. The first they named Tharivol Nailo. He married a Elven maiden when he was young named Jennier. She is also a weaver and lives near our parents. Tharivol became a soldier/mercenary, which was a disappointment to his parents. They had hoped he would make a life for himself in the Forest of the Ancients, rather than travel abroad swinging a sword and shooting his bow for money. Tharivol would be 159 years old if he was still alive. He very recently died from a disease, probably cholera, because of an outbreak amongst his military group. This outbreak was possibly evil/magically induced. We do not know what his mission was, as loose lips amongst mercenary brigades are known to sink caravelles.

Tharivol and Jennier had two male children. The first is named Laucian Nielo, is 139 years old, and is an Elven Ranger. He is quite interested in what happened to his father. The second is Megolas Nielo. He has not left home yet nor has he chosen a profession. Megolas is currently 137 years old.

Casiel is the younger of the two sons. He is 144 years old. He is a rogue, as is his wife Nia Nailo. She is also Elven. Nia is 129 years old. Nia is intrigued/infatuated with anything of magical nature. Both Nia and Casiel hope to find a Wizard they can apprentice their only live child with. His name is Laurien, and he is 99 years old. If they do not find him a position, they fear he will become a soldier/mercenary like his uncle. Nia and Casiel also had a stillborn daughter 92 years ago when they still worshipped Corellian Larethian. Partly because of this unfortunate occurrence, they no longer worship him and they now worship Olidammara. Laurien looks forward to becoming a wizard's apprentice if they can find him a decent position. Casiel's other strong goal in life is to become wealthy and powerful enough to set up his own rogue's guild.

Recently, Casiel had settled to the City of Hope at the foot of the Azure Keep. His live-long goal of finding and visiting Tunis appeared within his reach when he heard whispers that a beautiful female had questioned his mentor, Zane about the location and nature of Tunis...right before Zane was arrested for a particually clever con he had been running (see Interlude Thirteen for details). Another thief under Zane's tutelage let it slip to Casiel that he had once been brought to the gates of Tunis by Zane, but was not allowed to enter. Casiel called the Menken a liar, and said he did not believe he had been brought to the gates to Tunis. After a time, Menken was willing to tell Casiel where Tunis was, just to prove he had been there.

Casiel traveled to the Old Mill set into the mountainside, and waited for an opportunity to get in and experience what it was like to be inside the largest thieves guild in the world of Kempin...an entire City of Thieves!


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