ALOREN SYSTEM

 The sun's name is Aloren, and it has only one planet, a huge gas giant named Titelan. Titelan has 6 moons, two of which are capable of supporting life. The largest of these two is Cordawan and is inhabited by a humanoid race with scarlet red skin.  Cordawan is mostly grass-covered sloping hills and is graced with temperate temperatures year-round. The Cordawans are a rowdy and childlike race...any moment they can be either happy and fairly pleasant or angry and extremely fierce.  It is difficult to find a bland Cordawan.

The second inhabitable moon is Melan-Ker. It is much smaller than Cordawan and is covered with dense forests. It is here that the White Tower stands casting the Beam of Clear Sight out across the cosmos.   The Jedi brotherhood called the Knights of the White Tower make there home on Melan-Ker.   At the end of the Shadow War 500 years ago, a young Jedi Knight named Mede-Won struck down Darth Vile after a bloody battle for the White Tower.  Since the rise of the Fendora-Bengala Trade Corp. the Jedi have had a poor relationship with the greedy Robber-Barons. For this reason the Aloren System is off-limits to the Fen-Ben Trade Corp...and for the corporate powers that run Fen-Ben, this is practically an act of war.


PLAYABLE RACE - CORDAWANS

Cordawans are a humanoid race from the Aloren System of Sector 42. The originate from the Cordawan moon, which orbits the gas-giant Titelan. Cordawans have scarlet red skin. Their moon is mostly covered with grass-covered sloping hills and is graced with temperate temperatures year-round. The Cordawans are a rowdy and childlike race...any moment they can be either happy and fairly pleasant or angry and extremely fierce...it is difficult to find a bland Cordawan.

Years ago, the Jedi of the White Tower on another moon orbiting Titelan, found that the Cordawan's intense spirit and love of life made them excellent partners for the Jedi.

This same spirited quality made them poor candidates to study the Jedi Path. Many Corawans were allowed to come to the Jedi moon Melan-Ker, and live in villages outside the White Tower temple complex. Cordawans serve as technicians, pilots, and even warriors alongside the Knights of the White Tower.

It is theorized by the Jedi of the White Tower, that the proximity of the Cordawan race to the Beam of Clear Sight on Melan-Ker for endless generations have given them a natural connection to the Force. This natural connection makes them very lucky. Strangely, this natural connection makes them unable to train in a more structured use of the Force.

Ability Score Increase: Your Dexterity score increase by 2, and your Charisma increases by 1.

Size: Your character size is Medium .

Speed: Your base walking speed is 35.

Languages: Your are proficient in Common and Cordawan

Natural Luck:  You may choose to reroll one dice-roll during the game, but the result of the reroll must be accepted even if it is worse. This ability is regained after each short or long-rest.

Charming: You gain advantage on any Charisma check when using Persuasion to influence a neutral or friendly target.

Lack of Focus: Cordawans CANNOT be the Jedi or Adept class, as they lack the ability to focus or use the Force in a more structured way.


 On Melan-Ker there is a large temple complex located in the dense forest around the White Tower.  It is here that young Jedi are trained and the Knights of the White Tower make their home.

 


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