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Krupp-Martin Blast Rifle - Terra-Sol
Krupp-Martin Arms Works, Berlin, Terra-Sol
Availability: Military
Cost: 2600cr
Mass: 4 kg
Length: 65cm
Payload: Burst of Charged particles
Accuracy: 0
Actions: 3
Mode: B/A
Type/Firepower: En/O
Damage: d6+2w/d6+4w/d6+1m
Range: 80/200/500
Hide: -
Clip/charge Size: 10 shots
Clip/charge Cost: 100cr
Skill: Modern Ranged Weapons - rifle

The Krupp-Martin is the standard marine rifle for all Orion marine personnel enlisting on Terra-Sol. This short powerful rifle is perfect for boarding actions. Packing more punch than the standard laser rifle, but much more compact this weapon takes advantage of the new charged particle technology. Proper documentation must accompany each order, as this is a military restricted weapon.


Alco-Nul®, by Patterson Pharmaceuticals
Alco-Nul®: This drug neutralizes the effect of up to 8 mild alcoholic type beverages, or 4 stronger alcoholic type beverages, preventing the usual motor control degradation common when alcohol is consumed. Game Effect: Resistance rolls verses alcohol are made at a 5-step bonus. Cost 10cr/dose, Common.


Monetary Control Devices, from various manufacturers
Cred Sticks: Made by a variety of manufacturers, this item represents the 25th century way to carry cash. Cred sticks are simple electronic devices, about the size of a fountain pen. They can hold any sum of cash up to 10,000 credits. This limit is placed on cred sticks by most governments, although sticks with higher limits are available, most governments require that financial institutions report sales of cred sticks capable of accepting these higher amounts to avoid any tax fraud problems. Cred sticks have electronic encryption that makes counterfeiting difficult. Cred sticks can transfer credits from their internal deposit into any credit reader or another cred stick. Cost 50cr, Common


The Talking Head®, Universal Translator Program, from Terra-Sight®
Class: Software
Memory Slots: 2
Availability: Common
Cost: 1500cr/2500cr (with the voice modulator)
Mass: n/a

The Talking Head® program from Terra-Sight® translates the 85 most common human dialects used on Terra-Sol, as well as languages of the five major alien races. The program takes 2 memory slots to run and is impeccably coded (Amazing quality). While the program does not confer the ability to speak the language in question (although connected to any system with a voice synthesizer program it can repeat speech spoken in one language to another) it does produce text of the speakers language into the language of the programs user.
For Nano-computer users, the translator takes the form of an internal voice, which immediately translates the spoken word into the users, language. This effect can be disconcerting for novice users and practice is recommended. Nano-computer users can also use a voice modulator, worn around the neck. This device generates a perfect interference pattern with the wearer's natural voice, silencing his speech in his native language while enunciating the words translated into the language of the users choice.


Medical Assistance Corporation®* "BioHealth II™" Trauma Pack
*Medical Assistance Corporation, a MAC subsidiary

The BioHealth II has the following capabilities:
It provides a dedicated medical computer that when set up to monitor a patient provides a 3-step bonus to any first aid skill checks. It provides a 4-step bonus to any Medical Science - treatment skill checks. In addition the unit is capable of storing up to 15 doses of pharmaceuticals which it will administer at the touch of a button. The deluxe model comes loaded with 4 doses of RestorX*, 3 doses of Coagulant, 3 doses of Stimulant, 2 doses of Anesthetics, 2 doses of Antibiotics, and 1 dose of Sedative. The standard model comes without pharmaceuticals.

*This wound recovery drug restores d4+2 points of wound damage per dose administered. However after the dose wears off (d2+1 hours) the patient must make a Stamina - endurance skill check or suffer a point of mortal damage. After the drug wears off the patient will be subject to the actual points of damage they have received. Wound recovery drug merely delays wound damage.
The BioHealth Standard Model Costs 500 cr.
The BioHealth Deluxe Model Costs 1350 cr.



Medical Assistance Corporation®* RestorX
*Medical Assistance Corporation, a MAC subsidiary

This wound recovery drug restores d4+2 points of wound damage per dose administered. However after the dose wears off (d2+1 hours) the patient must make a Stamina - endurance skill check or suffer a point of mortal damage. After the drug wears off the patient will be subject to the actual points of damage they have received. Wound recovery drug merely delays wound damage.
Cost: 100 cr.


Kinetics Lab* Model K96 3D Transmitter
*Kinetics Lab a division of VCT (VoidCorp Terra)

The Model K96 3D transmitter is a miniature (about the size of a modern day dime) holographic transmitter. It sees everything in 180° of its facing point. The interior 90° has excellent resolution, the 45° on either extreme becomes blurry but still viewable. The K96 is the latest in this technology with a range of 2 km., which can be extended with the K96 relay monitor. The relay monitors receive and rebroadcast images received from the K96 transmitters to a distance of 5 km. A string of these relay monitors can increase the range indefinitely.
Transmitter Cost: 625 cr.
Relay Monitor Cost: 200 cr.

GM: Michael Cross (e-mail)

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