Both the Paladin (23 subclasses) and Ranger (13 subclasses) are complete, and in the version available for download here. The Ranger is based on the UA Revised Ranger, and is much much better than what originally appeared in the PHB...even...Read more
Cleaned up the Classes chapter (formatting), and started building the Paladin in there. I'm going to try to get the Paladin and Ranger done today. And just keep working my way through the classes. Then I'll return to clean up drugs...Read more
Ready to get high? Ready to take the edge off? Ready to expand your mind?
Tonight, I'll be integrating some drugs, overdose, and addiction rules into the game. I was working on my own system for this, and stumbled across a guy's...
For the PDF rules, my goal is to have a 1 page (2 column) Table of Contents that provides a portal to the entire book. When referencing the rulebook on your computer or phone (it works on your phone, but is easier to navigate on your laptop or...
Added some important rule tweaks throughout the text. Switched out the lingering injuries section for a lingering injuries system that is much more detailed...and is broken down by damage-type.
Uploaded a new version, with the Herbalism chapter refined quite a bit. Worked into it how minor skills work, and when they work. Also grouped a few recipes into recipe-groups, if the recipes were similar enough in ingredients and...Read more
Added a "This is Your Life" section to the Details and Quirks chapter. This mostly comes from Xanathar's, and is a cool prompt for building your character's background and early life. I also moved the Backgrounds chapter to before the...Read more
I've added and formatted the extensive chapter on Poisons. I've clarified the role the Natural Toxins minor skill plays regarding the crafting of poisons. I've edited the Poisoner feat, to dovetail with the new chapter on poisons. ...Read more
Changed font sizes throughout the book, to gain some extra space for more rules! LOL. Added character advancement rules for beyond 20th level (just in case!) Cleaned up the first chapter, clarified and simplified some language,...Read more
Added the conditions chapter, added various sections on rolling up a character, refined the chapter on character details and quirks, and the big "adds" were the large Adventuring chapter and the large Combat chapter.
Added introduction to the chapter on classes, and a section on a redesigned multiclassing section. Added the "Using Ability Scores" chapter, and tied it into the new Major/Minor skills Chapter.